Papers

Papers contains snack-sized discussions of papers and other things I’ve read - I’ll try to give you the main points so you can decide if you want to read them yourself.

Thinking with Data Visualizations, Fast and Slow: Franconeri 2018 Video

in Papers

Steve Franconeri’s 2018 talk at the Open Vis conference is a good introduction to how models of human perception can help us design better visualizations. This is a completely automatically generated summary of it. I believe it is based on an LLM reading the captions of the video.

Steve Franconeri. Thinking with Data Visualizations, Fast and Slow. Open Vis 2018 Conference Talk. (video)

I asked Google Gemini desktop (using the Argon model) how I could obtain the transcript (preferably from the closed captioning). It returned with this summary. I include it unedited, and unchecked. Read at your own risk. I do recommend watching the video.

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The Nested Model(s): A Reader's Guide

in Papers

Munzner’s nested model is a way of thinking about visualization validation that leads to processes for design and evaluation. It divides visualization design into four levels, each affecting the ones below (or inside) it (hence “nested”). While it was originally framed as a way to validate visualization research, it generalizes to practical visualization design and beyond.

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Design and Redesign

in Papers

The essay Design and Redesign by Viegas and Wattenberg is an important bridge between the design culture (of design and redesign) and data visualization. It has a great discussion of how designers use critique and redesign, and how this can be used (and abused) in visualization. At the time (2015) it was trying to bring design culture to visualization, and the importance of visualization to designers.

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A Problem Space for Designing Visualizations

in Papers

The “Problem Space” paper describes a way to think about the problem a visualization is trying to solve, rather than the solution. It proposes six aspects to consider, named for the “5Ws and an H” from journalism: Who, What, Where, Why, When, and How.

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A Framework of Interaction Costs in Information Visualization

in Papers

We often think of interaction as a solution to visualization problems, as it has many upsides. However, there are costs to the user (beyond the obvious costs in terms of design, implementation and deployment). The paper “A Framework of Interaction Costs in Information Visualization” by Heidi Lam gives a nice way to think about these costs. It’s an adaptation of earlier work in HCI, but she shows how appropriate it is. She validates the framework by applying it in a broad survey of visualization papers.

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Considerations for Visualizing Comparison

in Papers

Many (if not all) visualizations are about making comparisons in the data. I’ve spent a lot of effort to come up with ways of thinking about comparisons, or (if you prefer) to think about visualization in terms of comparison. These were summarized in a 2017 paper (it has a 2018 publication date) “Considerations for Visualizing Comparison”.

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Paper: An Algebraic Process for Visualization Design

in Papers

The paper An Algebraic Process for Visualization Design by Gordon Kindlmann and Carlos Scheidegger is something that influenced my thinking a lot. It is a great example of visualization formalism that has a big and practical payoff in how we think about visualizations. It came back to mind recently.

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