August 29, 2011
In this class, many of the activities will require you to work in groups. We do this for several reasons, including: Actual game development is done (almost always) in groups. Almost all work is done in groups. Learning to work in a group is an important skill, and one that you can always get more […]
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August 29, 2011
Computer game design and development (and Computer Graphics) is (usually) a team sport. In fact, learning computer game development (and, arguably, learning in general) is best done in collaboration with others. Unfortunately, in a university class setting, we have the unfortunate constraint that we must grade individuals independently, so we need to have people work […]
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