Project2: update: Milestone 2 Instructions

October 10, 2011

On Friday, October 14th, the second Project 2 Milestone is due. For this milestone, each group is required to have done at least some design of their game. At class time (2:30-3:45), we’ll have a “lab session” so that groups can work together on their projects. During this time, each group needs to show off […]

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Lecture 10-10-11: Shaders and Shading

October 10, 2011

Refer to the WebGL getting started materials. Outline for lecture. 10-10-2011-WebGL-outline Notes from old 559 lectures: http://graphics.cs.wisc.edu/Courses/559-f2010/wiki/pub/Notes/11-17-pipeline.pdf http://graphics.cs.wisc.edu/Courses/559-f2010/wiki/pub/Notes/11-19-Programming.pdf http://graphics.cs.wisc.edu/Courses/559-f2010/wiki/pub/Notes/11-22-GLSL.pdf

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What’s going on in 679…

October 6, 2011

Note that Reading Assignment 4 has just been posted! (due 10/12) However, the main thing you’re doing is getting started on Project 2, and starting with the technical issue of WebGL and Shaders. So looking ahead: Friday (10/7) – Project 2 Milestone 1 (idea email). Lab session (project work time, WebGL getting started time) Monday […]

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Reading 04: Psychology and HCI (due 10/12)

October 6, 2011

Usually, I start the conversation about Game Design with a discussion of HCI and User Experiences more generally. This year, we’re doing it backwards. what I want you to think about is something even more fundamental than Human Computer Interaction: let’s start by considering the design considerations for making usable things in general. The readings […]

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WebGL getting started

October 6, 2011

I was going to put together a WebGL tutorial. I made two examples: first: the simplest example I could make. Everything in one file (in the html). The simplest possible shaders. Good for seeing how to get WebGL going. second: a really simple example of drawing a square, and making it move and change appearance […]

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Project 2 Announced!

October 3, 2011

The description of Project 2 is posted here.

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Project 2: An In-Browser Game

October 3, 2011

Project 1 was a huge success. 14 games. While some were better than others, things really exceeded expectations. Its amazing what was achieved. However, rather than giving more time to clean up the results from Project 1, I think we need to move on to project 2. Several people commented that they had wanted to […]

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Project 1: Wrap Up

October 3, 2011

Project 1 was a success. I was really impressed with how things turned out. Given the amazingly short timespan, the fact that you had to learn new tools, the fact that you haven’t really been taught much about how to design a game, … its totally amazing. If you want to look at the games, […]

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Project 1 Final Handin Information

September 26, 2011

Information about the requirements for project 1 are posted here. Remember, your game must be ready for playtesting in class on Friday, September 30.

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Project 1: update: Final Handins

September 26, 2011

Turning in Project 1 has a few parts. Be sure to do all of them The game itself (everything necessary to play it) Your group “reflection” exercise Your individual “reflection” exercise (which includes the recommendation letter for your partner) Your playtest feedback (of other people’s games) In class, on Friday, September 30th, we’ll play the […]

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