The next set of programming assignments (11 and 13 – there is no 12) are linked together to make one bigger assignment. Assignment 11 will have you do the basics, and figure out the infrastructure. Then assignment 13 will have you add more advanced features. This project is a variant of the train project from […]
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I am postponing my office hours on this Wednesday (11/11) to Friday (11/13) (4 – 5:30pm). Office hours tomorrow (Monday 11/9) will remain unchanged.
This past week, we started to talk about curves and shape, and you learned about Virtual Reality. You also implemented some advanced texturing in Graphics Town. This week, you’ll wrap up graphics town with program 10, and we’ll learn more about curves and surfaces. Monday (11/9) – Reading 10 is due. There is no quiz […]
Someone noticed that P9 handins were broken on Canvas. I think we have it fixed now. We have extended the deadline until tomorrow.
It is mandatory for you to return the exams you picked up yesterday in class. You must do that tomorrow. I will collect them from you just before class begins tomorrow at 11:00am. Please keep them handy.
Your programming assignment submissions for 5, 6 and 7 have been graded. Students who read directions carefully in the assignment posts have received grades. Many students did not receive any grade because they did not do one or more of the following: For assignment 5, they did not post a link to their shaders in […]
Due: Monday, November 9th Evaluation: There will be no quiz this week. We’ll have a quiz on this material after we’ve discussed it in lecture. This can be tricky stuff, and will appear a lot in upcoming programming assignments, homework assignments, and exam questions. Required Reading Chapter 15 of Foundations of Computer Graphics: is a […]
The midterm has been graded! Most people did well – the mean was just over 80, and the median was just above 83. We are not providing an exact mapping to letter grades: we are not going to pick specific cutoffs. Roughly, above 90 for an A, in the 80s for an AB, 70s for […]
Last week you took the midterm, implemented texturing in Graphics Town, and learned about advanced texturing. This week, we’ll start talking about shape, and have a guest lecture on Virtual Reality. And we’ll try to implement some of that advanced texturing. For Monday, November 2 – there is no homework assignment! There is a reading, […]
Due: Thursday, November 12 (see the class late policy on the Syllabus) Synopsis: Over the past few weeks you’ve added a lot of stuff to your graphics town project. This time, we just want you to add more coolness. Learning Objectives: Have a chance to put together all the concepts over the past few weeks […]