Readings 9 and 10 (2/21,23)–Advanced Motion Papers

by Mike Gleicher February 15, 2011 Readings

On Monday, February 21st and Wednesday, February 23, we’ll read some more recent papers that extend the basic motion synthesis and editing frameworks that we’ve been reading about. One big goal here is to help you think of project ideas. (and to better understand motion synthesis and processing by seeing the coolest latest and greatest). […]

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This week in 777 (2/14-2/18) (in 3310CS, no lecture Friday)

by Mike Gleicher February 13, 2011 News

This week we’ll think about the foundations of motion editing and synthesis to give you food for thought for your projects. And you should be well under way with your projects. Monday (2/14 – meet in CS3310) – (Reading 7) we’ll talk about motion editing and synthesis fundamentals. I might use slides I made for […]

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Assignment 2 Feedback

by Mike Gleicher February 12, 2011 Assignment 2B

I’m not sure what feedback to give except for “thank you for making fun things to watch.” I appreciate how much effort went into each and every one of the things people made. Its obvious that each group spent enough time on the assignment to learn the major lessons (how hard it is to do […]

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Project 1 Checkpoint Things

by Mike Gleicher February 11, 2011 News

I commented on each of the Project 1 Checkpoint reports (as a comment to your post). Nothing earth shattering to say on any of them. One group asked a few questions that I thought everyone might want to know about. The answers (and questions) are here.

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Answers to Some Project 1 Questions

by Mike Gleicher February 11, 2011 Project 1

A group asked these 3 (really good) questions, and I thought everyone would want to know. 1. For splicing, do we assume skeletons in the different files have the same structure (same number of joints, effectors) (BTW: by splicing here, I assume you mean temporal – clip after clip – splicing). You only need to […]

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Project 1 Checkpoint 1

by Jim Hill February 11, 2011 Project 1 Checkpoint 1

Team members: Jim Hill Raja Bala Lulu Zhang Chaman Verma Tools we will be using: Programming language: C++ Windowing Toolkit: Qt Platforms: Windows, Linux, Mac (If all goes smoothly with Qt) Repository: Mercurial Collaboration: Skype and Email Rough plan for division of labor: Currently we are each investigating open source options for reading and writing […]

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Project 1: Signs of Life — Mitchell, Crowell, Guild, & Albers

by Danielle Albers February 11, 2011 Project 1 Checkpoint 1

The Group: –Nathan Mitchell, Daniel Crowell, David Guild, & Danielle Albers The Tools: Our current intent is to use Python-based tools. We would like to finalize which libraries over the coming weekend.  However, illness has prevented us from meeting as a full group and, as a result, we have to postpone the final decision on […]

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Project 1 Progress (Ghosh, Watkins, Gallege, Andrist)

by Sean Andrist February 10, 2011 Project 1 Checkpoint 1

1.  Subhadip Ghosh, Leslie Watkins, Sajika Gallege, Sean Andrist 2. Tools: C++, MEL, Maya API, possibly some Python for writing converters 3. Plan: At the end of this infrastructure part of the project we are hoping to have a Maya plug-in that will meet all of the requirements listed. For now, Leslie and Subhadip are […]

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Outdoors (Assignment 2B)

by Leslie February 10, 2011 Assignment 2B

Reid Sawtell Leslie Watkins

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Project 1 checkpoint

by Adrian Mayorga February 10, 2011 Project 1 Checkpoint 1

Members: Aaron Bartholomew, Michael Correll, Reid Sawtell, Adrian Mayorga We plan on making use of the G3D framework for the graphics and UI. Here is a link to the G3D homepage G3D has nice geometric and graphics primitives (vectors, matrices, quaternions, coordinate frames, cameras, lights,etc..) which should make our job easier. It also comes with a nice […]

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