2.5D Cartoon Models

by sgallege on January 23, 2011

in Assignment 1

Selected Paper:

2.5D Cartoon Models

1. Sentence:

We propose a way to use 2D vector art drawings of a cartoon from different angles to generate a new type of structure, the 2.5D cartoon model

2. Problem:

Previously, this has been achieved by constructing a 3D model of the cartoon and rendering it in anon-photorealistic way so as to resemble a cartoon. However, generating a 3D model is time-consuming, and many stylistic elements of 2D drawings cannot be adequately reproduced in a 3D model, as the 2D appearance intended may not correspond to any real 3D shape.

3. Key Idea:

2.5D interpolation: interpolating 2D drawings while respecting the implicit 3D structure underlying the drawings to generate an interpolated view that resembles a rotation to an intermediate viewpoint.

4.a What the paper does:

Introduces a new structure for non-photorealistic rendering and an application that can be used regenerate 2.5D cartoons

4.b. What it could be used for:

Generate a model that can be rotated to any view based on 3 (front, side, top) drawings

5. Resources:

Application : http://www.alecrivers.com/2.5dcartoonmodels/files/2.5D%20cartoon%20model%20designer.zip

Video http://www.alecrivers.com/2.5dcartoonmodels/files/2.5D%20cartoon%20models%20divx.avi

Slides : http://www.alecrivers.com/2.5dcartoonmodels/files/2.5D%20Cartoon%20Models%20SIGGRAPH%20with%20notes%20and%20demo.zip

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