Dan and Jeff – Spatial Distortion Cube

by prakriya on November 3, 2011

DanJeff_SpatialDistortionCube

{ 1 comment }

gleicher November 7, 2011 at 4:43 pm

It’s an interesting idea – but its less clear what the player will see/do, and how much you will need to get the mechanic down (on top of regular first-person effects). Creating sufficiently interesting puzzles may be hard – it would be easy to make the frustrating because it becomes about the quirks of the mechanic (but, maybe that can be intentional?)

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