News

Grading for programming assignments 5, 6 and 7

by jmishra on October 28, 2015

The grading for programming assignments 5, 6 and 7 will be done at 6:00 pm on Thursday (10/29). Please make sure you have your latest stuff checked in before that.

Programming Assignment 9: Advanced Texturing

by Mike Gleicher on October 28, 2015

Due: Thursday, November 5 (see the class late policy on the Syllabus) Synopsis: You will add more advanced effects, such as advanced texturing, objects to your GraphicsTown project in order to try out the ideas discussed in class. Learning Objectives: The goal of this project is to give you experience creating implementing more advanced visual […]

The Week in 559: Week 8 (Oct 26-30)

by Mike Gleicher on October 23, 2015

Last week, we learned about practical aspects of texturing. And we had our first phase of the Graphics Town Project. This week, you’ll get to apply that knowledge of the practical aspects of texturing in the next phase of the Graphics Town Project. Oh, and there’s that exam thing. So this week: For Monday, October […]

Practice Midterm

by Eftychios Sifakis on October 23, 2015

You can download the practice midterm via this link [PDF] Please note: This practice midterm is designed to be more difficult than the actual exam. The types of questions seen in this midterm (some multiple choice, some short answers, some full questions) are indicative of the format of the actual exam. Some questions may venture a […]

Program 7 and the New Handin Mechanism

by Mike Gleicher on October 23, 2015

Program 7 uses the new handin mechanism. This requires both a link on Canvas as well as uploading your files to a server. The link for Canvas was broken (but 22 people found it anyway). So for P7, if you didn’t send a Canvas link, it’s OK. (For P8, the Canvas link is important since […]

Midterm Time/Location

by Eftychios Sifakis on October 22, 2015

Your midterm exam is scheduled at 7:15pm-9:15pm, on Tuesday October 27th. Location : Psychology Room #113

Minor update to the graphics town Framework code

by Mike Gleicher on October 21, 2015

So there was another (very minor) change to the graphics town framework code. (the first one was the helicopter) The change adds 1 important line – when the drawing state is defined, it also sets “camera” to be the camera matrix (the inverse of the view matrix). Of course, you didn’t need this (your objects […]

An Extra (Optional) Reading

by Mike Gleicher on October 21, 2015

If you want to understand indexed face sets and OBJ files (as described in class, and useful for the project), you might want to read Chapter 4 of Hart’s book (canvas link here). It’s not a required reading until after the midterm, but it has come up in class already.

Pre-Class Help Session

by Mike Gleicher on October 21, 2015

We will have a pre-class help session tomorrow (Thursday 10/22) at 10:15am.

Exam Study Guide

by Mike Gleicher on October 21, 2015

The best thing is, of course, to go back over the Course Calendar to remind yourself what you’ve read and what we’ve discussed. Remember to go to the Lecture Notes category of the web page to see the lecture notes from most of the lectures. Looking at last year’s list won’t be too helpful because […]