Blending
- Basic idea
- Why does it work?
- manifold of pose space
- manifold of motion space
- “real” interpolation vs. interpolation in parameters
- When doesn’t it work?
- Interpolating physical properties
Making it work
- Capturing Wisely
- Wiley Hahn, etc.
- Choosing Wisely
- Editing Wisely
- Manual Alignment
- global position
- key time time alignment (manual time warps)
- problem: tedious, only a few points, …
How to decide automatically?
- Distance metric
Transitions
- Cut transitions
- the root alignment issue
- idea of distance metric
- Cut (gap) + interpolate / synthesize
- synthesis by example –> Motion Graphs
- Cut + filter
- Cut + blend (agreed common pose)
- Overlap + blend
Ways to use transitions:
- Capture wisely
- Choose wisely (and edit – loopification)
- move trees
Distance Metrics
- how bad is it to do badly
- McCann
- will a transition work?
- will a blend work?
- assumption of alignment
- The evolution of distance metrics
- pose matching
- weights
- movement (forward backwards)
- pose + velocity
- worse weighting issues – or is it?
- pose windows
- marker point issues
- salience issues (for weighting)
- does this matter?
- if things are close – no
- if things are far away – maybe
- semantic concerns vs. geometric concerns