If you’re curious about what happened in this class in the past, you could go poking through the old course webs. But here’s a table of the topics discussed. It’s not that more recent classes covered more topics: its just that my notes are less clear (and in older classes, we used more classes for presentations and "activitities".
2011 |
2006 |
2004 |
Welcome | Org | cartoons |
Rotations/Transforms | History of Film Animation | principles |
Rotations/Seminal | What’s Interesting | animation systems |
Animation History | Principles | art critiques |
Human Motion Overview | Historical Systems | rotations 1 |
Motion Capture | Rotations | rotations 2 |
Motion Signal Processing | Rotations/Kinematics | screening |
Motion Representation/IK | IK | IK |
Motion Editing | Mocap Intro | Human Motion |
Motion Graphs | Projects | Animation from observation |
Motion Synthesis | Motion Editing | Mocap Processing |
Motion Synthesis | Motion Blending | Puppetry |
Hard Papers | Parametric Synthesis | Editing 1 |
Hard Papers | Mographs | Editing 2 |
Skinning | More Mographs | Mographs |
Skinning | Puppetry | Physics |
Skinning & Deformations | Mocap Physics | Implicit Integration |
Kalmann Filters | Skinning (skinning mesh animations) | Cloth |
Cages | physics 101 | More Physics |
Video Production | physics 101+ | Constraints |
Giving a Talk | cloth | Control&Spacetime |
Film (cinematography) | fluids | Geometry |
Film (editing and continuity) | collisions | Skinning |
Physics Basics | crowds & flocking | Filmmaking |
Perry | warp & morph | Filmmaking |
Eftychios | spacetime and control | |
Summary Day |