We kept going through the notes on graphics stuff useful in games. (see 11/27)
We went through parallax mapping, relief mapping, environment mapping, and shadow mapping. (it was mapping day!)
CS679 Computer Games Tech - Fall 2012
Course Web for CS679 Games Technologies
We kept going through the notes on graphics stuff useful in games. (see 11/27)
We went through parallax mapping, relief mapping, environment mapping, and shadow mapping. (it was mapping day!)
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